Archive for the ‘voice chat’ Category

Realtime Worlds recently announced via their user forums that they will feature in-game voice ads in APB. The news was actually originally dropped (accidentally) via one of the beta users that noticed a button for voip premium on his account page. A long and somewhat nasty thread erupted and led to one of the community officers posting a sticky to officially explain what’s going on.

The biggest complaint among users is that this is not a free game. Users will buy the game and pay monthly fees. The fee for premium voip (to get rid of the ads) is on top of the other costs. They are also peeved because of the way this news got out and because it came out so late into the beta. The game is now in early access and will be launching soon, so it’ll be interesting to see what happens with this feature.

Overall, it looks like the APB users are actually pretty accepting of voice ads. What they are really taking issue with is the implementation.


Ok, so full disclosure – I work for Dolby Labs and am Product Manager for Dolby Axon. So I definitely have a vested interested in Dolby Axon.

(Dolby Axon is a voice chat technology for online games and the desktop client is our stand-alone chat client)

That being said, I honestly do think the latest update we’ve made to the Dolby Axon desktop client is really cool. The main feature of this release is an application programmers interface (API) that allows independent software developers to create applications that integrate with the Dolby Axon desktop client. This means that you can add support for Dolby Axon voice chat to any application. We’re hoping that the community will create game mods, addons, plus lots of other cool stuff that we haven’t even considered.

The Dolby Axon desktop API is installed with every copy of the desktop client (it’s tiny) so that everything you need to get started with development is right there in the install folder.

I’ll be posting as software is released that includes support for Dolby Axon. When the list gets long (hopefully soon) then I’ll create a page here to track things.

As always, you can find the Dolby Axon desktop client here:

For more information about this release please see our knowledge base: